NERDIESTM Camps at Crystal Bridges Know Before You Go
- We have a max capacity of 15 campers per camp and NERDIES™ camps are designed for children ages 11-14, or those students entering grades 6 through 9.
- All ticket sales are final and non-refundable. We may be able to exchange your ticket for another camp of comparable price. Please contact the Public Programs Assistant at 479.657.2311 or [email protected] (Please note, we are unable to prorate camp fees on a daily basis.)
- Crystal Bridges will send you an email confirming your online registration. A follow-up email will be sent approximately a week before camp to all registrants with a camper form and waivers which must be signed prior to the first day of camp. Please check your inbox and spam folder for these emails.
- When you register, please list all allergies or special need accommodations for your camper. Please be aware that we cannot guarantee a 100% nut-free zone. After you submit the registration form, contact the Public Programs Assistant (see contact information at the bottom) about your child’s allergies and we will accommodate your camper’s needs as best we can.
What to Expect at Camp
- Camp is for the entire week, including Tuesdays when we are closed to the public.
- There will be a “show and share” on the last day of camp at 2:30 p.m. This is an opportunity for your camper to show off their artwork to friends and family.
- Curbside camp pick-up will not be available on the last day of camp.
- Please keep in mind that campers will go outdoors each day of camp, weather permitting.
What to Send with Your Camper
- Campers will have monitored lunch outside on Walker Landing. Please send a nut-free sack lunch and/or water bottle, labeled with the child’s name. Crystal Bridges will not provide lunch or snacks. Microwave, refrigerator, and vending machines are not available.
Camp Drop-Off and Pick-Up
- For your convenience, campers can be dropped off at the museum’s main entrance roundabout (by Roxy Paine’s Yield sculpture a.k.a. the big metal tree). Please pull up to the Summer Camp Drop-Off sign. An intern or staff member will hand you a sign-in sheet for your camper. Campers will then be escorted by an intern as a group to the studios. Please arrive no earlier than 15 minutes before camp begins and pick up your camper not later than 15 minutes after camp ends.
- If you arrive more than 10 minutes late, you will need to park and escort your child to the studios located off of Walker Landing. Camp pick-up is at the same location and If you are more than 15 minutes late, you will need to come to the studios to pick up your camper.
- An adult must sign their camper in and out of camp each day. Only those who have been designated to sign out the camper may do so. Make sure to add the names of anyone picking up your camper to the registration form. Campers may not leave the museum until a designated adult signs them out and shows ID. You will be given a pick-up dashboard sign, please place this in your dashboard at pick-up.
- Guardians of campers in morning sessions and on Tuesdays may wait in the Library, located on the third floor, until the museum galleries open at 10 a.m. 24 hours advanced notice is required if staying in the Library.
- Curbside camp pick-up will not be available on the last day of camp. All campers will be picked up at the Show and Share.
3D Animation Camp
- Do you want to know how Frozen was made?! If you answered yes, then this is the camp for you! We will explore 3D animation using the same software that Disney Animators use every day. Through a series of projects, students will create their own characters, learn how to paint them, add animation controls, and make them come to life. In the end, each camper will create a short video of their work and show it off at the end of the week at the Show & Share event!
Game Development Camp
Want to learn how to be a game developer? In this camp, create a brief game from start to finish, becoming familiar with many aspects of scripting, lighting, materials, user interface, and animation using Unity 3D software, which is used in several industries, including entertainment, architecture, engineering, and more. For their game project, campers will learn how to use the software interface, make basic 3D models for a scene, lighting, 3D interactions, animation of objects, application interface, and gameplay with goals and obstacles. After creating the game, campers will have the basic skills needed to begin working with Unity for their own personal projects.